Tag: Cahokia

Cahokia AR App

The app is a great resource considering that the museum is not available at this time. I think that the app itself is interesting, as it does provide a more immersive experience with history. Immediately my first concern was how quickly the app expects someone to be able to navigate the site, as it says the app provides a 90-minute tour. It definitely is dependant on the user being able to navigate the Cahokia site, and in a timely manner. This would restrict the navigation for people, in addition to the limited public transit options to reach the site.  

 The app is also potentially difficult to navigate for someone who cannot see, as it is a visual augmented reality tool, though it presumably has text that could be converted to speech. Due to this, it might make the app less useful and therefore restrict the number of people who could use it.  

I also haven’t been able to find if the app uses more than English for its information, and since it’s not explicitly mentioned, that makes me think it might not be an option – or maybe will be an option eventually. This is a restriction of access because, according to their website, the Cahokia Mounds see approximately 350,000 tourists every year, from dozens of countries, many of which may not speak or read English well enough to navigate the app  (CahokiaMounds.org).  

All that to say, the app itself looks very cool, and would be a wonderful resource especially to contextualize history in the space it now exists. 

Cahokia VR (Mitchell Jansen)

The Cahokia VR Tour app suffers somewhat from a problem of having a good concept for improving our ability to learn about such an old civilization and enriching our understanding of Native American cultures, yet struggling in its execution when it comes to inclusivity and accessibility. For example, while it serves as a supplement to what is already available to explore and learn at the site itself, it can be entirely unhelpful for those who may not even have the resources to be able to use the app at all, like individuals without access to smart devices. Additionally, the app assumes the ability of the user to be able to move around the site freely in order to take advantage of the augmented reality system as they travel throughout Cahokia Mounds. For those with impaired mobility or other similar disabilities, this could be more exclusionary than intended. It may be better to implement a sort of “virtual tour” in which physical movement is not necessary, which would allow for increased accessibility and inclusion.

Language accessibility is another concern to bring up, as the app may unintentionally be exclusionary to those whose first language is not English, even more so to those who do not speak English at all. While I do not know for sure if the app includes multilingual support, if the app were only made in English, that could mean a diminished experience for non-English speaking visitors to the site. Therefore, adding translations and other support for other languages in the app would be able to make for a more inclusive experience for all.

In all, while the Cahokia AR Tour app is a great template for a means for more people to learn about the history and culture of a fascinating civilization, there is still much room for improvement in making sure that this knowledge can be shared by as many individuals as possible.

Cahokia

The Cahokia AR app is a cool way to explore the ancient Cahokia Mounds using augmented reality. It helps bring the history of the Mississippian people to life by showing 3D models of what the site might have looked like long ago. This makes it easier for people to imagine how big and important Cahokia once was.

The app does a great job of making history more exciting and interactive, especially for younger audiences and tech lovers. Instead of just reading signs or looking at old artifacts, visitors can use their phones to see the past right in front of them. This makes the site more accessible to people who learn better through visuals and technology.

However, the app isn’t perfect. It might leave out people who don’t have smartphones or aren’t good with technology, like some older visitors. Also, people who can’t afford the app or don’t have internet access at the site might feel left out.

Overall, the Cahokia AR app is a great step toward making history fun and interactive, but there’s still room to make it more accessible and inclusive for everyone.

Cahokia AR App

The Cahokia Ar App is an accessible app for both the Monks Mound Tour and the Grand Plaza Tour. With this app, you can take images throughout the historic site and examine ancient dwellings artifacts, landscape features, and more. The app has more features for $5. The app has audio you can listen to if you prefer audio as well. They recommend listening with headphones only. What does the app do so well? 

The app enhances the audience/visitor’s experience at Cahokia Mounds. It has augmented reality that digitally reconstructed the mounds helping us visualize what the site originally looked like. The Cahokia app enhances access to visitors, tourists, researchers, historians, etc. The groups it excludes are those who are unable to visit in person, those with physical disabilities, those without access to a smartphone, those who aren’t experienced with technology, and even those who don’t purchase nor have headphones. In my opinion, I think it’s a great app without the additional costs. The only thing I don’t agree with in regards to the app is that it requires you to actually be there.  

Cahokia VR – Aidan Keen

The Cahokia Virtual Reality allows for the user to use their smart phone or tablet to view how the development of the Cahokia mounds over a thousand years from certain points at the site. This app is successful in immersing the user into the past and allowing them to see the development of the mounds. It is used primarily as an educational piece and it succeeds. It is also successful in letting people enjoy the site through interactive visuals rather than just reading everything on small signs throughout the mounds.

Though the app is successful in its educational aspects and helps bring better understanding of the mounds, it does feel slightly exclusive. Though it is extremely common of course, some cannot access a hand-held device at anytime. Some people also may not feel they have the budget to help with the additional cost of the using the app as part of the sites experience. The app feels also particularly for a younger generation that has grown up with devices. Older groups, specifically the elderly may spend the money to enjoy the experience than have absolutely no clue how to use it. Being only able to use the app while at the mounds as well is slightly disappointing for an additional cost that really won’t get used again after an hour.

Overall, I believe the app is successful but there are many shortcomings that I believe take away from the final benefit of using the app at the Cahokia Mounds.

Zachary’s Cahokia Blog Post

The Cahokia VR app/ video gives insight as to how the shifting from the world of today to the world of a thousand years ago as the city of Cahokia takes shape on the screen from just the device in your hand or the one around you. Having an augmented reality opens up a new lens to view things from the comfort of wherever you are without having to really be in that physical space. Having this setup is really helpful for those people who have access to a phone or a computer but its limitations for people who do not have a phone or any device this would make it more harder for people to enjoy this experience. It does well with giving detailed explanations about certain parts of the VR experience and having visuals is key especially if there are people that are more comfortable with having visuals than just a bunch of words in their face. 

Cahokia VR

The Cahokia VR Tour is an app that provides an augmented reality experience to the user. Essentially it allows you to view a setting by putting a virtual version of a place over your camera view.

The app does well in allowing you to explore the insides of buildings, giving exact dimensions of the area, and not having that weird AR clipping since the Cahokia tour has it’s own plot of land. Though with it having a specific area to use it, you lose a bit of accessibility with AR because you can’t just use it anywhere.

The app is fairly accessible since all you need is the app, a phone, and the ability to use the camera app. Though for those who aren’t tech savvy, and those without a phone, they have no way of understanding/experiencing this.

Cahokia VR – Caden

Cahokia Mounds, in my opinion, is one of the most important Native American ruins in America. Therefore, many of the app’s shortcomings severely disappoint me. When I first heard of the app, I figured that it was a way to remotely view Cahokia Mounds and see how it would have looked in the past. This would have been great for access, as a five-dollar price tag to view Cahokia Mounds from across the country would save many people so much time and money, however, this is not how it works. From my understanding, the app does not allow you to use it remotely, instead, it limits the user to use it in specific areas of Cahokia Mounds. Because the designers were so invested in the idea of AR technology, they failed to realize that the main goal of the project, to be able to view the Cahokia of yesteryear, could be done through a signpost. I will admit that there is one aspect that may be decently executed, that part being, the guided tour. This is narrated, so some could argue that this opens Cahokia Mounds to the blind, however this in only a half-baked attempt at redemption, because, let me remind you, the app’s main purpose is to visually show what Cahokia used to look like. Slap on top of that a five-dollar price tag and you get a novelty that adds practically no accessibility to the viewing experience. 

Got so mad that I forgot to read the requirements, haha. As seen above, I don’t think it does anything really well. It does not enhance accessibility unless you really stretch the term in relation to the blind. It excludes the blind, the ones who cannot make it to Cahokia Mounds, and those who cannot walk to name a few.

Assess the Cahokia VR app (due 2/3)

Read the article and watch the video about the Cahokia AR app: https://cahokiamounds.org/augmented-reality-project/. You do not need to buy the app!

Write a blog post applying what we’ve read and discussed about audience, accessibility, and representation to the Cahokia app. What does the app do well? For what audiences does it enhance access and accessibility? What groups does it exclude? Your blog post should be at least 200 words. Add the tag “Cahokia” before you publish.