The Cahokia VR Tour app suffers somewhat from a problem of having a good concept for improving our ability to learn about such an old civilization and enriching our understanding of Native American cultures, yet struggling in its execution when it comes to inclusivity and accessibility. For example, while it serves as a supplement to what is already available to explore and learn at the site itself, it can be entirely unhelpful for those who may not even have the resources to be able to use the app at all, like individuals without access to smart devices. Additionally, the app assumes the ability of the user to be able to move around the site freely in order to take advantage of the augmented reality system as they travel throughout Cahokia Mounds. For those with impaired mobility or other similar disabilities, this could be more exclusionary than intended. It may be better to implement a sort of “virtual tour” in which physical movement is not necessary, which would allow for increased accessibility and inclusion.
Language accessibility is another concern to bring up, as the app may unintentionally be exclusionary to those whose first language is not English, even more so to those who do not speak English at all. While I do not know for sure if the app includes multilingual support, if the app were only made in English, that could mean a diminished experience for non-English speaking visitors to the site. Therefore, adding translations and other support for other languages in the app would be able to make for a more inclusive experience for all.
In all, while the Cahokia AR Tour app is a great template for a means for more people to learn about the history and culture of a fascinating civilization, there is still much room for improvement in making sure that this knowledge can be shared by as many individuals as possible.
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